mirror of https://github.com/ppy/osu
32 lines
1.2 KiB
C#
32 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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namespace osu.Game.Rulesets.Objects.Drawables
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{
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/// <summary>
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/// An interface that exposes properties required for scrolling hit objects to be properly displayed.
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/// </summary>
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internal interface IScrollingHitObject : IDrawable
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{
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/// <summary>
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/// Time offset before the hit object start time at which this <see cref="IScrollingHitObject"/> becomes visible and the time offset
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/// after the hit object's end time after which it expires.
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///
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/// <para>
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/// This provides only a default life time range, however classes inheriting from <see cref="IScrollingHitObject"/> should override
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/// their life times if more tight control is desired.
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/// </para>
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/// </summary>
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BindableDouble LifetimeOffset { get; }
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/// <summary>
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/// Axes which this <see cref="IScrollingHitObject"/> will scroll through.
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/// This is set by the container which this scrolls through.
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/// </summary>
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Axes ScrollingAxes { set; }
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}
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}
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