osu/osu.Game.Rulesets.Taiko
2023-01-10 11:57:21 +00:00
..
Beatmaps
Configuration Taiko touch control scheme is now read from settings 2023-01-10 11:26:34 +00:00
Difficulty Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace. 2022-11-19 16:53:35 +01:00
Edit Partial everything 2022-11-27 00:00:27 +09:00
Judgements
Mods Rename LockPlayfieldAspect and add comment explaining the change 2023-01-09 16:28:09 +09:00
Objects Partial everything 2022-11-27 00:00:27 +09:00
Properties
Replays
Resources
Scoring Partial everything 2022-11-27 00:00:27 +09:00
Skinning Move judgement text creation to base class and tidy things up 2022-12-24 12:22:36 +08:00
UI Added a comment and fixed some wonky formatting 2023-01-10 11:43:28 +00:00
osu.Game.Rulesets.Taiko.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
TaikoInputManager.cs Partial everything 2022-11-27 00:00:27 +09:00
TaikoRuleset.cs Taiko touch control scheme setting now *almost* works (need to implement getting control scheme from config); Drum display is incorrect 2023-01-10 08:27:21 +00:00
TaikoSettingsSubsection.cs Updated touch control scheme setting capitalization to be consistent with the rest of the settings menu 2023-01-10 11:57:21 +00:00
TaikoSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
TaikoSkinComponents.cs Add legacy taiko kiai glow element 2022-11-30 00:44:20 +01:00