.. |
.vscode
|
Update vscode launch.json files for all other projects
|
2022-02-25 14:28:54 +01:00 |
Editor
|
Migrate taiko editor saving test scene to EditorSavingTestScene
|
2022-01-26 07:57:46 +03:00 |
Mods
|
|
|
Resources
|
|
|
Skinning
|
Merge pull request #16505 from peppy/remove-base-difficulty-usage
|
2022-01-19 13:53:55 +09:00 |
DrawableTaikoRulesetTestScene.cs
|
Merge pull request #16505 from peppy/remove-base-difficulty-usage
|
2022-01-19 13:53:55 +09:00 |
DrawableTestHit.cs
|
Update with keybinding changes
|
2021-09-16 18:26:12 +09:00 |
DrawableTestStrongHit.cs
|
Update with keybinding changes
|
2021-09-16 18:26:12 +09:00 |
HitObjectApplicationTestScene.cs
|
|
|
osu.Game.Rulesets.Taiko.Tests.csproj
|
Revert NUnit3TestAdaptor (again)
|
2022-02-15 17:06:34 +09:00 |
TaikoBeatmapConversionTest.cs
|
Replace usage of TimeoutAttribute to fix beatmap conversion test failures
|
2022-01-04 11:51:41 +09:00 |
TaikoDifficultyCalculatorTest.cs
|
Add tests for diffcalc max combo
|
2022-01-23 11:25:22 +08:00 |
TaikoLegacyModConversionTest.cs
|
|
|
TestSceneBarLineApplication.cs
|
|
|
TestSceneDrumRollApplication.cs
|
|
|
TestSceneDrumRollJudgements.cs
|
Resolve inspection
|
2022-01-17 14:06:50 +09:00 |
TestSceneFlyingHits.cs
|
Resolve inspection issues
|
2022-04-14 13:11:11 +09:00 |
TestSceneHitApplication.cs
|
|
|
TestSceneHits.cs
|
|
|
TestSceneSampleOutput.cs
|
Apply some second-pass inspections that appeared after previous changes
|
2021-10-27 13:09:30 +09:00 |
TestSceneSwellJudgements.cs
|
|
|
TestSceneTaikoHitObjectSamples.cs
|
|
|
TestSceneTaikoPlayer.cs
|
|
|
TestSceneTaikoSuddenDeath.cs
|
Move HasPassed/HasFailed into GameplayState
|
2022-02-01 14:46:24 +09:00 |