osu/osu.Game/Graphics
Bartłomiej Dach cd3641137b
Add `OsuColour` method mapping colours from basic theme to mod types
2022-02-22 00:02:54 +01:00
..
Backgrounds Rewrite storyboard clock management in slightly different way 2022-01-11 22:00:04 +01:00
Containers Reduce expansion delay on `ExpandingButtonContainer` 2022-02-14 18:08:17 +09:00
Cursor Change from click to mousedown+mouseup and only play when cursor is visible 2022-02-02 14:44:06 +09:00
OpenGL/Vertices
Sprites Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
UserInterface Move files to UI namespace 2022-02-14 17:51:39 +09:00
UserInterfaceV2 Update usages in line with `BorderColour` type change 2022-02-15 02:32:38 +09:00
DateTooltip.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DrawableDate.cs Add back `.ToLocalTime()` call to `DrawableDate` 2021-12-16 18:25:29 +09:00
ErrorTextFlowContainer.cs Adjust game-side text flow containers to part-based model 2021-10-29 06:34:08 +02:00
IHasAccentColour.cs
OsuColour.cs Add `OsuColour` method mapping colours from basic theme to mod types 2022-02-22 00:02:54 +01:00
OsuFont.cs Add alternate Torus font 2021-10-03 23:36:39 +02:00
OsuIcon.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ParticleExplosion.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
ParticleSpewer.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
ScreenshotManager.cs Update ScreenshotManager.cs 2022-02-17 20:43:36 +03:00