osu/osu.Game.Rulesets.Taiko
Hivie 48c8319567 change multiplier to 0.9x 2024-03-08 16:01:57 +01:00
..
Beatmaps
Configuration
Difficulty Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Edit remove unnecessary `ComputeTimeRange` override 2024-02-23 14:22:56 +01:00
Judgements
Mods change multiplier to 0.9x 2024-03-08 16:01:57 +01:00
Objects Apply further changes to remove remaining weirdness 2024-02-05 13:37:38 +01:00
Properties
Replays
Resources
Scoring Fix back-to-front conditional in taiko processor 2024-01-22 19:57:12 +01:00
Skinning Merge pull request #26703 from peppy/smaller-slider-misses 2024-01-29 13:51:07 +01:00
UI account for beatmap base scroll speed in constant visualisation method 2024-02-23 21:15:18 +01:00
TaikoInputManager.cs
TaikoRuleset.cs Add osu!taiko `Constant Speed` mod 2024-02-23 11:27:12 +01:00
TaikoSettingsSubsection.cs localise remaining parts of the game settings 2024-02-03 00:08:36 +03:00
TaikoSkinComponentLookup.cs
TaikoSkinComponents.cs
osu.Game.Rulesets.Taiko.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00