osu/osu.Game/IPC/ArchiveImportIPCChannel.cs

50 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Platform;
using osu.Game.Database;
namespace osu.Game.IPC
{
public class ArchiveImportIPCChannel : IpcChannel<ArchiveImportMessage>
{
private readonly ICanAcceptFiles importer;
public ArchiveImportIPCChannel(IIpcHost host, ICanAcceptFiles importer = null)
: base(host)
{
this.importer = importer;
MessageReceived += msg =>
{
Debug.Assert(importer != null);
ImportAsync(msg.Path).ContinueWith(t =>
{
if (t.Exception != null) throw t.Exception;
}, TaskContinuationOptions.OnlyOnFaulted);
};
}
public async Task ImportAsync(string path)
{
if (importer == null)
{
//we want to contact a remote osu! to handle the import.
await SendMessageAsync(new ArchiveImportMessage { Path = path });
return;
}
if (importer.HandledExtensions.Contains(Path.GetExtension(path)?.ToLowerInvariant()))
await importer.Import(path);
}
}
public class ArchiveImportMessage
{
public string Path;
}
}