osu/osu.Game.Tournament
smallketchup82 cae3607caf
Fix up restarting
Earlier I changed the restarting logic to not wait until the program
exits and instead try to facilitate restarting alone. This did not work,
and it became clear we'd need Velopack to do the restarting. This
reverts back and supposedly brings restarting logic in line with how
Velopack does it
2024-07-04 17:30:58 -04:00
..
Components Fix tournament beatmap backgrounds occasionally not loading 2024-01-17 16:26:01 +09:00
Configuration
IO Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
IPC
Models Move object counts to BeatmapInfo 2023-12-13 17:33:24 +09:00
Properties
Screens Fix up restarting 2024-07-04 17:30:58 -04:00
CountryExtensions.cs
JsonPointConverter.cs
osu.Game.Tournament.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00
SaveChangesOverlay.cs
TournamentGame.cs
TournamentGameBase.cs
TournamentSceneManager.cs
TournamentSpriteText.cs
TourneyButton.cs
WarningBox.cs