osu/osu.Game/Overlays/Comments/CommentEditor.cs
2020-02-11 18:46:49 +03:00

60 lines
1.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Comments
{
public abstract class CommentEditor : CompositeDrawable
{
private const int footer_height = 40;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.X;
Height = footer_height * 2;
Masking = true;
CornerRadius = 6;
AddRangeInternal(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background3
},
new Container
{
Name = "Footer",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = footer_height,
Padding = new MarginPadding { Horizontal = 8 },
Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 12),
Shadow = false,
Text = FooterText()
}
}
}
});
}
protected abstract string FooterText();
protected abstract string EmptyTextboxText();
}
}