osu/osu.Game.Rulesets.Mania/ManiaDifficultyCalculator.cs
2017-04-18 16:05:58 +09:00

26 lines
845 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using System.Collections.Generic;
namespace osu.Game.Rulesets.Mania
{
public class ManiaDifficultyCalculator : DifficultyCalculator<ManiaBaseHit>
{
public ManiaDifficultyCalculator(Beatmap beatmap)
: base(beatmap)
{
}
protected override double CalculateInternal(Dictionary<string, string> categoryDifficulty)
{
return 0;
}
protected override BeatmapConverter<ManiaBaseHit> CreateBeatmapConverter() => new ManiaBeatmapConverter();
}
}