osu/osu.Game.Tests/Visual/Gameplay
Dean Herbert 4770a64709 Add proof of concept components list 2021-04-30 13:10:42 +09:00
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OsuPlayerTestScene.cs
TestSceneAllRulesetPlayers.cs
TestSceneAutoplay.cs
TestSceneBreakTracker.cs
TestSceneComboCounter.cs
TestSceneCompletionCancellation.cs
TestSceneDrawableScrollingRuleset.cs
TestSceneDrawableStoryboardSprite.cs
TestSceneFailAnimation.cs
TestSceneFailJudgement.cs
TestSceneFailingLayer.cs Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
TestSceneFrameStabilityContainer.cs
TestSceneGameplayLeaderboard.cs
TestSceneGameplayMenuOverlay.cs Remove necessity for nested PassThroughInputManger 2021-04-08 15:18:31 +09:00
TestSceneGameplayRewinding.cs
TestSceneGameplaySamplePlayback.cs Fix test failures and general discrepancies 2021-01-20 14:05:35 +09:00
TestSceneHUDOverlay.cs Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
TestSceneHitErrorMeter.cs
TestSceneHoldForMenuButton.cs
TestSceneKeyBindings.cs
TestSceneKeyCounter.cs
TestSceneLeadIn.cs Fix tests failing intermittently 2021-04-20 18:41:09 +09:00
TestSceneMedalOverlay.cs
TestSceneNightcoreBeatContainer.cs
TestSceneOverlayActivation.cs
TestSceneParticleExplosion.cs
TestScenePause.cs Add failing test for pausing when pause support is disabled 2021-02-20 14:20:13 +09:00
TestScenePauseWhenInactive.cs Add assert ensuring player resumed properly 2021-02-19 11:45:45 +03:00
TestScenePlayerLoader.cs Merge pull request #12330 from Cublibre/master 2021-04-15 19:21:04 +09:00
TestScenePlayerReferenceLeaking.cs
TestScenePoolingRuleset.cs Add failing test case 2021-01-21 00:04:15 +01:00
TestSceneReplay.cs Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
TestSceneReplayDownloadButton.cs
TestSceneReplayRecorder.cs Apply fixes to tests 2021-04-19 17:02:59 +09:00
TestSceneReplayRecording.cs Update some missed usages of KeyBindingContainer in tests 2021-01-15 14:57:01 +09:00
TestSceneReplaySettingsOverlay.cs
TestSceneScrollingHitObjects.cs
TestSceneSkinEditor.cs Allow skin editor to be invoked from any context 2021-04-29 16:12:15 +09:00
TestSceneSkinEditorComponentsList.cs Add proof of concept components list 2021-04-30 13:10:42 +09:00
TestSceneSkinEditorMultipleSkins.cs Allow skin editor to be invoked from any context 2021-04-29 16:12:15 +09:00
TestSceneSkinnableAccuracyCounter.cs
TestSceneSkinnableDrawable.cs Use ISample everywhere in Skin GetSample lookup path 2021-02-18 18:32:28 +09:00
TestSceneSkinnableHUDOverlay.cs Replace abstract class with interface, attached to the actual components (not skinnable wrapper) 2021-04-29 16:12:15 +09:00
TestSceneSkinnableHealthDisplay.cs
TestSceneSkinnableScoreCounter.cs
TestSceneSkinnableSound.cs Use ISample everywhere in Skin GetSample lookup path 2021-02-18 18:32:28 +09:00
TestSceneSkipOverlay.cs Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
TestSceneSliderPath.cs
TestSceneSongProgress.cs
TestSceneSpectator.cs Remove now unnecessary (duplicating) test 2021-04-16 18:21:56 +09:00
TestSceneSpectatorPlayback.cs Throw when getting a frame of an empty replay 2021-04-12 11:17:56 +09:00
TestSceneStarCounter.cs
TestSceneStoryboard.cs
TestSceneStoryboardSamplePlayback.cs Update usages of config with framework changes 2021-03-17 16:10:16 +09:00