mirror of
https://github.com/ppy/osu
synced 2024-12-16 03:45:46 +00:00
210 lines
5.8 KiB
C#
210 lines
5.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Text;
|
|
|
|
namespace osu.Game.IO.Legacy
|
|
{
|
|
/// <summary> SerializationReader. Extends BinaryReader to add additional data types,
|
|
/// handle null strings and simplify use with ISerializable. </summary>
|
|
public class SerializationReader : BinaryReader
|
|
{
|
|
private readonly Stream stream;
|
|
|
|
public SerializationReader(Stream s)
|
|
: base(s, Encoding.UTF8)
|
|
{
|
|
stream = s;
|
|
}
|
|
|
|
public int RemainingBytes => (int)(stream.Length - stream.Position);
|
|
|
|
/// <summary> Reads a string from the buffer. Overrides the base implementation so it can cope with nulls. </summary>
|
|
public override string ReadString()
|
|
{
|
|
// ReSharper disable once AssignNullToNotNullAttribute
|
|
if (ReadByte() == 0) return null;
|
|
|
|
return base.ReadString();
|
|
}
|
|
|
|
/// <summary> Reads a byte array from the buffer, handling nulls and the array length. </summary>
|
|
public byte[] ReadByteArray()
|
|
{
|
|
int len = ReadInt32();
|
|
if (len > 0) return ReadBytes(len);
|
|
if (len < 0) return null;
|
|
|
|
return Array.Empty<byte>();
|
|
}
|
|
|
|
/// <summary> Reads a char array from the buffer, handling nulls and the array length. </summary>
|
|
public char[] ReadCharArray()
|
|
{
|
|
int len = ReadInt32();
|
|
if (len > 0) return ReadChars(len);
|
|
if (len < 0) return null;
|
|
|
|
return Array.Empty<char>();
|
|
}
|
|
|
|
/// <summary> Reads a DateTime from the buffer. </summary>
|
|
public DateTime ReadDateTime()
|
|
{
|
|
long ticks = ReadInt64();
|
|
if (ticks < 0) throw new IOException("Bad ticks count read!");
|
|
|
|
return new DateTime(ticks, DateTimeKind.Utc);
|
|
}
|
|
|
|
/// <summary> Reads a generic list from the buffer. </summary>
|
|
public IList<T> ReadBList<T>(bool skipErrors = false) where T : ILegacySerializable, new()
|
|
{
|
|
int count = ReadInt32();
|
|
if (count < 0) return null;
|
|
|
|
IList<T> d = new List<T>(count);
|
|
|
|
SerializationReader sr = new SerializationReader(BaseStream);
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
T obj = new T();
|
|
|
|
try
|
|
{
|
|
obj.ReadFromStream(sr);
|
|
}
|
|
catch (Exception)
|
|
{
|
|
if (skipErrors)
|
|
continue;
|
|
|
|
throw;
|
|
}
|
|
|
|
d.Add(obj);
|
|
}
|
|
|
|
return d;
|
|
}
|
|
|
|
/// <summary> Reads a generic list from the buffer. </summary>
|
|
public IList<T> ReadList<T>()
|
|
{
|
|
int count = ReadInt32();
|
|
if (count < 0) return null;
|
|
|
|
IList<T> d = new List<T>(count);
|
|
for (int i = 0; i < count; i++) d.Add((T)ReadObject());
|
|
return d;
|
|
}
|
|
|
|
/// <summary> Reads a generic Dictionary from the buffer. </summary>
|
|
public IDictionary<TKey, TValue> ReadDictionary<TKey, TValue>()
|
|
{
|
|
int count = ReadInt32();
|
|
if (count < 0) return null;
|
|
|
|
IDictionary<TKey, TValue> d = new Dictionary<TKey, TValue>();
|
|
for (int i = 0; i < count; i++) d[(TKey)ReadObject()] = (TValue)ReadObject();
|
|
return d;
|
|
}
|
|
|
|
/// <summary> Reads an object which was added to the buffer by WriteObject. </summary>
|
|
public object ReadObject()
|
|
{
|
|
ObjType t = (ObjType)ReadByte();
|
|
|
|
switch (t)
|
|
{
|
|
case ObjType.boolType:
|
|
return ReadBoolean();
|
|
|
|
case ObjType.byteType:
|
|
return ReadByte();
|
|
|
|
case ObjType.uint16Type:
|
|
return ReadUInt16();
|
|
|
|
case ObjType.uint32Type:
|
|
return ReadUInt32();
|
|
|
|
case ObjType.uint64Type:
|
|
return ReadUInt64();
|
|
|
|
case ObjType.sbyteType:
|
|
return ReadSByte();
|
|
|
|
case ObjType.int16Type:
|
|
return ReadInt16();
|
|
|
|
case ObjType.int32Type:
|
|
return ReadInt32();
|
|
|
|
case ObjType.int64Type:
|
|
return ReadInt64();
|
|
|
|
case ObjType.charType:
|
|
return ReadChar();
|
|
|
|
case ObjType.stringType:
|
|
return base.ReadString();
|
|
|
|
case ObjType.singleType:
|
|
return ReadSingle();
|
|
|
|
case ObjType.doubleType:
|
|
return ReadDouble();
|
|
|
|
case ObjType.decimalType:
|
|
return ReadDecimal();
|
|
|
|
case ObjType.dateTimeType:
|
|
return ReadDateTime();
|
|
|
|
case ObjType.byteArrayType:
|
|
return ReadByteArray();
|
|
|
|
case ObjType.charArrayType:
|
|
return ReadCharArray();
|
|
|
|
case ObjType.otherType:
|
|
throw new IOException("Deserialization of arbitrary type is not supported.");
|
|
|
|
default:
|
|
return null;
|
|
}
|
|
}
|
|
}
|
|
|
|
public enum ObjType : byte
|
|
{
|
|
nullType,
|
|
boolType,
|
|
byteType,
|
|
uint16Type,
|
|
uint32Type,
|
|
uint64Type,
|
|
sbyteType,
|
|
int16Type,
|
|
int32Type,
|
|
int64Type,
|
|
charType,
|
|
stringType,
|
|
singleType,
|
|
doubleType,
|
|
decimalType,
|
|
dateTimeType,
|
|
byteArrayType,
|
|
charArrayType,
|
|
otherType,
|
|
ILegacySerializableType
|
|
}
|
|
}
|