osu/osu.Game/Beatmaps
2017-10-10 22:29:16 +03:00
..
ControlPoints Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
Drawables Hook up BeatmapPanel "Edit" item 2017-10-07 00:59:14 +09:00
Formats Merge from ppy/master 2017-10-10 21:07:36 +03:00
IO Fix LegacyFilesystemReader Filenames property. 2017-09-18 10:14:29 +02:00
Legacy What even was this lol. 2017-03-18 18:38:51 +09:00
Timing BreakOverlay and LetterboxOverlay implementation 2017-09-15 19:39:55 +03:00
Beatmap.cs Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
BeatmapConverter.cs And then everything became one 2017-09-19 16:06:58 +09:00
BeatmapDifficulty.cs Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
BeatmapInfo.cs Small DB-related refactoring 2017-10-09 23:30:32 +03:00
BeatmapManager.cs Fix RulesetStore preparation 2017-10-10 22:29:16 +03:00
BeatmapMetadata.cs Fix BeatmapMetadata removing 2017-10-10 00:17:12 +03:00
BeatmapMetrics.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapOnlineInfo.cs Initial EF Core commit 2017-10-04 22:52:12 +03:00
BeatmapProcessor.cs And then everything became one 2017-09-19 16:06:58 +09:00
BeatmapSetFileInfo.cs Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
BeatmapSetInfo.cs Small DB-related refactoring 2017-10-09 23:30:32 +03:00
BeatmapSetOnlineInfo.cs Initial EF Core commit 2017-10-04 22:52:12 +03:00
BeatmapStatistic.cs And then everything became one 2017-09-19 16:06:58 +09:00
BeatmapStore.cs Add missing eager loading 2017-10-09 23:28:28 +03:00
DifficultyCalculator.cs Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
DummyWorkingBeatmap.cs Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
RankStatus.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
WorkingBeatmap.cs Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00