osu/osu.Game.Rulesets.Mania
2023-12-26 12:46:21 +09:00
..
Beatmaps Refactor usage of object counts for mania key count lookup to be a bit safer 2023-12-19 18:28:04 +09:00
Configuration Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
Difficulty Populate MaxCombo scoring attrib for non-osu rulesets 2023-12-18 12:01:51 +09:00
Edit fix near-zero length sliders n stuff being placeable 2023-12-19 21:20:21 +01:00
Judgements Remove remaining usages of LargeTickHit in mania 2023-10-12 11:16:51 +02:00
MathUtils Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Mods Fix mania "Great" hits failing with perfect mod 2023-12-22 16:19:36 +09:00
Objects Remove remaining usage of NotePerfectBonus 2023-12-20 19:47:36 +09:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Fix mania Autoplay mod missing 0ms hold notes 2023-12-11 21:10:14 +08:00
Scoring Expose only as one method 2023-12-21 14:58:23 +09:00
Skinning Fix fallback column colors for legacy split stage mania skins 2023-12-15 22:41:55 -08:00
UI Make mania scroll speed independent of hit position 2023-12-26 12:46:21 +09:00
DualStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaFilterCriteria.cs Add keycount to song select details panel and carousel panels 2023-12-09 22:31:51 +09:00
ManiaInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaRuleset.cs Add keycount to song select details panel and carousel panels 2023-12-09 22:31:51 +09:00
ManiaSettingsSubsection.cs Add color search alias for colour settings 2023-09-27 16:29:29 +03:00
ManiaSkinComponentLookup.cs Add barline pooling for mania 2023-08-15 13:33:49 +09:00
osu.Game.Rulesets.Mania.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
SingleStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00