mirror of https://github.com/ppy/osu
69 lines
2.2 KiB
C#
69 lines
2.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osuTK;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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public class DrawableOsuJudgement : DrawableJudgement
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{
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private SkinnableSprite lighting;
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private Bindable<Color4> lightingColour;
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public DrawableOsuJudgement(JudgementResult result, DrawableHitObject judgedObject)
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: base(result, judgedObject)
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{
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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if (config.Get<bool>(OsuSetting.HitLighting) && Result.Type != HitResult.Miss)
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{
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AddInternal(lighting = new SkinnableSprite("lighting")
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Blending = BlendingParameters.Additive,
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Depth = float.MaxValue
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});
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if (JudgedObject != null)
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{
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lightingColour = JudgedObject.AccentColour.GetBoundCopy();
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lightingColour.BindValueChanged(colour => lighting.Colour = colour.NewValue, true);
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}
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else
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{
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lighting.Colour = Color4.White;
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}
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}
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}
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protected override double FadeOutDelay => lighting == null ? base.FadeOutDelay : 1400;
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protected override void ApplyHitAnimations()
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{
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if (lighting != null)
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{
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JudgementBody.Delay(FadeInDuration).FadeOut(400);
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lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
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lighting.FadeIn(200).Then().Delay(200).FadeOut(1000);
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}
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JudgementText?.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
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base.ApplyHitAnimations();
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}
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}
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}
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