mirror of https://github.com/ppy/osu
51 lines
1.7 KiB
C#
51 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Tests.Visual;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public class TestSceneSpinnerSelectionBlueprint : SelectionBlueprintTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(SpinnerSelectionBlueprint),
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typeof(SpinnerPiece)
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};
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private readonly DrawableSpinner drawableSpinner;
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public TestSceneSpinnerSelectionBlueprint()
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{
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var spinner = new Spinner
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{
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Position = new Vector2(256, 256),
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StartTime = -1000,
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EndTime = 2000
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};
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spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
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Add(new Container
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{
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.5f),
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Child = drawableSpinner = new DrawableSpinner(spinner)
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});
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}
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protected override SelectionBlueprint CreateBlueprint() => new SpinnerSelectionBlueprint(drawableSpinner) { Size = new Vector2(0.5f) };
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}
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}
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