osu/osu.Game.Rulesets.Taiko/Objects
Dean Herbert ee49305cad Move taiko legacy speed multiplier to osu.Game project
Allows it to be used in local case in `LegacyBeatmapEncoder`.
2021-08-30 15:13:31 +09:00
..
Drawables Remove redundant arguments 2021-07-05 23:52:39 +08:00
BarLine.cs
DrumRoll.cs Move taiko legacy speed multiplier to osu.Game project 2021-08-30 15:13:31 +09:00
DrumRollTick.cs
Hit.cs Share colour constants with default drawable piece implementations 2021-06-11 14:20:08 +09:00
HitType.cs
IgnoreHit.cs
StrongNestedHitObject.cs
Swell.cs
SwellTick.cs
TaikoHitObject.cs Move taiko Type to Hit and localise all bind handling 2021-05-26 13:40:36 +09:00
TaikoStrongableHitObject.cs Move taiko Type to Hit and localise all bind handling 2021-05-26 13:40:36 +09:00