osu/osu.Game/Stores/RealmArchiveModelManager.cs

189 lines
6.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Platform;
using osu.Game.Database;
using osu.Game.IO.Archives;
using osu.Game.Models;
using osu.Game.Overlays.Notifications;
using Realms;
#nullable enable
namespace osu.Game.Stores
{
/// <summary>
/// Class which adds all the missing pieces bridging the gap between <see cref="RealmArchiveModelImporter{TModel}"/> and <see cref="ArchiveModelManager{TModel,TFileModel}"/>.
/// </summary>
public abstract class RealmArchiveModelManager<TModel> : RealmArchiveModelImporter<TModel>, IModelManager<TModel>, IModelFileManager<TModel, RealmNamedFileUsage>
where TModel : RealmObject, IHasRealmFiles, IHasGuidPrimaryKey, ISoftDelete
{
public event Action<TModel>? ItemUpdated
{
// This may be brought back for beatmaps to ease integration.
// The eventual goal would be not requiring this and using realm subscriptions in its place.
add => throw new NotImplementedException();
remove => throw new NotImplementedException();
}
public event Action<TModel>? ItemRemoved
{
// This may be brought back for beatmaps to ease integration.
// The eventual goal would be not requiring this and using realm subscriptions in its place.
add => throw new NotImplementedException();
remove => throw new NotImplementedException();
}
private readonly RealmFileStore realmFileStore;
protected RealmArchiveModelManager(Storage storage, RealmContextFactory contextFactory)
: base(storage, contextFactory)
{
realmFileStore = new RealmFileStore(contextFactory, storage);
}
public void DeleteFile(TModel item, RealmNamedFileUsage file) =>
item.Realm.Write(() => DeleteFile(item, file, item.Realm));
public void ReplaceFile(TModel item, RealmNamedFileUsage file, Stream contents)
=> item.Realm.Write(() => ReplaceFile(item, file, contents, item.Realm));
public void AddFile(TModel item, Stream stream, string filename)
=> item.Realm.Write(() => AddFile(item, stream, filename, item.Realm));
/// <summary>
/// Delete a file from within an ongoing realm transaction.
/// </summary>
protected void DeleteFile(TModel item, RealmNamedFileUsage file, Realm realm)
{
item.Files.Remove(file);
}
/// <summary>
/// Replace a file from within an ongoing realm transaction.
/// </summary>
protected void ReplaceFile(TModel model, RealmNamedFileUsage file, Stream contents, Realm realm)
{
file.File = realmFileStore.Add(contents, realm);
}
/// <summary>
/// Add a file from within an ongoing realm transaction.
/// </summary>
protected void AddFile(TModel item, Stream stream, string filename, Realm realm)
{
var file = realmFileStore.Add(stream, realm);
var namedUsage = new RealmNamedFileUsage(file, filename);
item.Files.Add(namedUsage);
}
public override async Task<ILive<TModel>?> Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
{
return await base.Import(item, archive, lowPriority, cancellationToken).ConfigureAwait(false);
}
/// <summary>
/// Delete multiple items.
/// This will post notifications tracking progress.
/// </summary>
public void Delete(List<TModel> items, bool silent = false)
{
if (items.Count == 0) return;
var notification = new ProgressNotification
{
Progress = 0,
Text = $"Preparing to delete all {HumanisedModelName}s...",
CompletionText = $"Deleted all {HumanisedModelName}s!",
State = ProgressNotificationState.Active,
};
if (!silent)
PostNotification?.Invoke(notification);
int i = 0;
foreach (var b in items)
{
if (notification.State == ProgressNotificationState.Cancelled)
// user requested abort
return;
notification.Text = $"Deleting {HumanisedModelName}s ({++i} of {items.Count})";
Delete(b);
notification.Progress = (float)i / items.Count;
}
notification.State = ProgressNotificationState.Completed;
}
/// <summary>
/// Restore multiple items that were previously deleted.
/// This will post notifications tracking progress.
/// </summary>
public void Undelete(List<TModel> items, bool silent = false)
{
if (!items.Any()) return;
var notification = new ProgressNotification
{
CompletionText = "Restored all deleted items!",
Progress = 0,
State = ProgressNotificationState.Active,
};
if (!silent)
PostNotification?.Invoke(notification);
int i = 0;
foreach (var item in items)
{
if (notification.State == ProgressNotificationState.Cancelled)
// user requested abort
return;
notification.Text = $"Restoring ({++i} of {items.Count})";
Undelete(item);
notification.Progress = (float)i / items.Count;
}
notification.State = ProgressNotificationState.Completed;
}
public bool Delete(TModel item)
{
if (item.DeletePending)
return false;
item.Realm.Write(r => item.DeletePending = true);
return true;
}
public void Undelete(TModel item)
{
if (!item.DeletePending)
return;
item.Realm.Write(r => item.DeletePending = false);
}
public virtual bool IsAvailableLocally(TModel model) => false; // Not relevant for skins since they can't be downloaded yet.
public void Update(TModel skin)
{
}
}
}