mirror of
https://github.com/ppy/osu
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189 lines
6.5 KiB
C#
189 lines
6.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Platform;
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using osu.Game.Database;
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using osu.Game.IO.Archives;
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using osu.Game.Models;
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using osu.Game.Overlays.Notifications;
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using Realms;
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#nullable enable
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namespace osu.Game.Stores
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{
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/// <summary>
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/// Class which adds all the missing pieces bridging the gap between <see cref="RealmArchiveModelImporter{TModel}"/> and <see cref="ArchiveModelManager{TModel,TFileModel}"/>.
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/// </summary>
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public abstract class RealmArchiveModelManager<TModel> : RealmArchiveModelImporter<TModel>, IModelManager<TModel>, IModelFileManager<TModel, RealmNamedFileUsage>
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where TModel : RealmObject, IHasRealmFiles, IHasGuidPrimaryKey, ISoftDelete
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{
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public event Action<TModel>? ItemUpdated
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{
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// This may be brought back for beatmaps to ease integration.
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// The eventual goal would be not requiring this and using realm subscriptions in its place.
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add => throw new NotImplementedException();
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remove => throw new NotImplementedException();
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}
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public event Action<TModel>? ItemRemoved
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{
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// This may be brought back for beatmaps to ease integration.
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// The eventual goal would be not requiring this and using realm subscriptions in its place.
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add => throw new NotImplementedException();
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remove => throw new NotImplementedException();
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}
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private readonly RealmFileStore realmFileStore;
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protected RealmArchiveModelManager(Storage storage, RealmContextFactory contextFactory)
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: base(storage, contextFactory)
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{
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realmFileStore = new RealmFileStore(contextFactory, storage);
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}
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public void DeleteFile(TModel item, RealmNamedFileUsage file) =>
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item.Realm.Write(() => DeleteFile(item, file, item.Realm));
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public void ReplaceFile(TModel item, RealmNamedFileUsage file, Stream contents)
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=> item.Realm.Write(() => ReplaceFile(item, file, contents, item.Realm));
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public void AddFile(TModel item, Stream stream, string filename)
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=> item.Realm.Write(() => AddFile(item, stream, filename, item.Realm));
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/// <summary>
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/// Delete a file from within an ongoing realm transaction.
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/// </summary>
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protected void DeleteFile(TModel item, RealmNamedFileUsage file, Realm realm)
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{
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item.Files.Remove(file);
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}
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/// <summary>
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/// Replace a file from within an ongoing realm transaction.
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/// </summary>
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protected void ReplaceFile(TModel model, RealmNamedFileUsage file, Stream contents, Realm realm)
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{
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file.File = realmFileStore.Add(contents, realm);
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}
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/// <summary>
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/// Add a file from within an ongoing realm transaction.
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/// </summary>
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protected void AddFile(TModel item, Stream stream, string filename, Realm realm)
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{
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var file = realmFileStore.Add(stream, realm);
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var namedUsage = new RealmNamedFileUsage(file, filename);
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item.Files.Add(namedUsage);
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}
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public override async Task<ILive<TModel>?> Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
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{
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return await base.Import(item, archive, lowPriority, cancellationToken).ConfigureAwait(false);
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}
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/// <summary>
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/// Delete multiple items.
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/// This will post notifications tracking progress.
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/// </summary>
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public void Delete(List<TModel> items, bool silent = false)
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{
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if (items.Count == 0) return;
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var notification = new ProgressNotification
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{
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Progress = 0,
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Text = $"Preparing to delete all {HumanisedModelName}s...",
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CompletionText = $"Deleted all {HumanisedModelName}s!",
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State = ProgressNotificationState.Active,
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};
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if (!silent)
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PostNotification?.Invoke(notification);
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int i = 0;
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foreach (var b in items)
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{
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if (notification.State == ProgressNotificationState.Cancelled)
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// user requested abort
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return;
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notification.Text = $"Deleting {HumanisedModelName}s ({++i} of {items.Count})";
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Delete(b);
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notification.Progress = (float)i / items.Count;
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}
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notification.State = ProgressNotificationState.Completed;
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}
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/// <summary>
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/// Restore multiple items that were previously deleted.
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/// This will post notifications tracking progress.
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/// </summary>
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public void Undelete(List<TModel> items, bool silent = false)
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{
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if (!items.Any()) return;
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var notification = new ProgressNotification
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{
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CompletionText = "Restored all deleted items!",
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Progress = 0,
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State = ProgressNotificationState.Active,
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};
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if (!silent)
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PostNotification?.Invoke(notification);
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int i = 0;
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foreach (var item in items)
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{
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if (notification.State == ProgressNotificationState.Cancelled)
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// user requested abort
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return;
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notification.Text = $"Restoring ({++i} of {items.Count})";
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Undelete(item);
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notification.Progress = (float)i / items.Count;
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}
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notification.State = ProgressNotificationState.Completed;
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}
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public bool Delete(TModel item)
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{
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if (item.DeletePending)
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return false;
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item.Realm.Write(r => item.DeletePending = true);
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return true;
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}
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public void Undelete(TModel item)
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{
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if (!item.DeletePending)
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return;
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item.Realm.Write(r => item.DeletePending = false);
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}
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public virtual bool IsAvailableLocally(TModel model) => false; // Not relevant for skins since they can't be downloaded yet.
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public void Update(TModel skin)
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{
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}
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}
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}
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