osu/osu.Game/Screens/Edit
2020-09-30 18:08:55 +09:00
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Components Standardise time display formats across the editor 2020-09-30 12:45:43 +09:00
Compose Change default zoom of timing screen timeline to most zoomed out 2020-09-30 16:39:27 +09:00
Design Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
Setup Merge branch 'master' into editor-load-audio 2020-09-25 14:49:54 +09:00
Timing Fix default value of bpm being too high 2020-09-30 18:08:55 +09:00
BindableBeatDivisor.cs
ClipboardContent.cs Add initial implementation of editor clipboard 2020-09-11 19:54:20 +09:00
Editor.cs Merge branch 'master' into editor-load-audio 2020-09-25 14:49:54 +09:00
EditorBeatmap.cs Ensure BeatmapProcessor.PostProcess is run before firing HitObjectUpdated events 2020-09-18 19:33:03 +09:00
EditorChangeHandler.cs Remove left-over using 2020-09-28 15:49:45 +09:00
EditorClock.cs Use bindable for track to fix rate adjustments not applying correctly 2020-09-24 20:56:35 +09:00
EditorScreen.cs Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
EditorScreenMode.cs
EditorScreenWithTimeline.cs Change default zoom of timing screen timeline to most zoomed out 2020-09-30 16:39:27 +09:00
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs
PromptForSaveDialog.cs Add cancel exit button 2020-09-09 20:04:25 +09:00