osu/osu.Game/Rulesets
Naxess 448574e7e6 Use WorkingBeatmap instead of IBeatmap
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.

Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
..
Configuration
Difficulty Implement custom enumerator for ReverseQueue to avoid allocations 2021-04-10 01:16:54 +10:00
Edit Use WorkingBeatmap instead of IBeatmap 2021-04-17 17:33:53 +02:00
Filter Expose and document query parser and helpers 2021-03-03 22:03:01 +01:00
Judgements Remove obsolete code 2021-04-09 13:56:58 +09:00
Mods Use nameof 2021-04-16 15:40:06 +09:00
Objects Centralise length validation function 2021-04-16 15:45:24 +09:00
Replays Introduce StartFrame and EndFrame to simplify the replay interpolation code 2021-04-16 14:13:41 +09:00
Scoring Delay map completion one frame after the last judgment 2021-04-13 14:29:47 +09:00
Timing
UI Remove manual handling of IsActive in RulesetInputManager 2021-04-16 14:13:41 +09:00
ILegacyRuleset.cs
Ruleset.cs Merge branch 'master' into verify-tab 2021-04-13 23:05:48 +09:00
RulesetConfigCache.cs
RulesetInfo.cs
RulesetSelector.cs
RulesetStore.cs Remove unused using directive 2021-04-02 02:45:26 +03:00