osu/osu.Game/Tests/Visual
2023-10-12 14:08:31 +09:00
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Gameplay Turn off non-perfect judgements for catch scoring test scene 2023-09-15 12:58:29 +02:00
Multiplayer Update all dependencies (except for Moq) 2023-09-16 15:37:31 +09:00
OnlinePlay Automated pass 2023-06-24 01:00:03 +09:00
Spectator Change TestSpectatorClient to provide some better fake data for score / acc 2023-08-16 17:14:42 +09:00
DependencyProvidingContainer.cs Automated pass 2023-06-24 01:00:03 +09:00
EditorClockTestScene.cs
EditorSavingTestScene.cs Add failing test case covering online ID reset on save 2023-05-01 18:17:35 +02:00
EditorTestScene.cs
LegacySkinPlayerTestScene.cs Rename SkinnableTargetContainer to SkinComponentsContainer 2023-02-15 18:37:41 +09:00
ModPerfectTestScene.cs Automated pass 2023-06-24 01:00:03 +09:00
ModTestScene.cs Move test to a mod test and add more resilient test logic 2023-02-14 15:07:45 +09:00
OsuGameTestScene.cs
OsuGridTestScene.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuManualInputManagerTestScene.cs Remove global action container input queue workaround 2023-08-21 17:54:08 +02:00
OsuTestScene.cs Remove test scene background stack and use new ChangeBackgroundColour method 2023-10-12 14:08:31 +09:00
PlacementBlueprintTestScene.cs
PlayerTestScene.cs Fix crash when loading player instance without exiting previous instance 2023-09-19 05:09:01 +03:00
RateAdjustedBeatmapTestScene.cs Add failing test coverage of skip no longer working in replay playback 2023-02-10 18:57:04 +09:00
ScreenTestScene.cs Automated pass 2023-06-24 01:00:03 +09:00
ScrollingTestContainer.cs Allow toggling SVs in the editor 2023-08-18 18:55:24 +09:00
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs Adjust SkinnableTestScene to give more breathing room to RelativeSize components 2023-01-18 15:37:46 +09:00
TestPlayer.cs
TestReplayPlayer.cs Automated pass 2023-06-24 01:00:03 +09:00
TestUserLookupCache.cs Apply NRT in MemoryCachingComponent test-only subclasses 2023-06-09 13:48:42 +02:00