osu/osu.Game
2021-01-06 13:15:15 +01:00
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Audio
Beatmaps
Collections
Configuration Move all endpoint information to a configuration class 2020-12-24 17:58:38 +09:00
Database Re-query beatmap info on database changes 2021-01-04 09:00:16 +03:00
Extensions Catch multiplayer client-related unobserved exceptions better 2020-12-31 11:39:42 +01:00
Graphics Mark background dim layer as possibly-null 2021-01-05 22:56:53 +01:00
Input
IO
IPC
Migrations
Online Update osu.Game/Online/API/APIMod.cs 2021-01-03 17:04:16 +09:00
Overlays Merge branch 'master' into fix-transform-mutation-loading-layer 2021-01-05 23:10:51 +01:00
Properties
Replays
Rulesets Clarify & cleanup comments some 2021-01-03 13:44:29 +01:00
Scoring
Screens Add some nullability annotations for good measure 2021-01-06 13:15:15 +01:00
Skinning
Storyboards Remove unused using 2021-01-04 15:40:22 +09:00
Tests Allow null users to still be displayed in the participant list 2020-12-28 15:03:44 +09:00
Updater
Users Move load-complete fade specification inside 2020-12-26 14:35:14 +01:00
Utils
osu!.res
osu.Game.csproj Merge branch 'dependabot/nuget/Microsoft.AspNetCore.SignalR.Client-3.1.10' into dependency-updates 2021-01-01 21:25:10 +01:00
OsuGame.cs Fix RemoveBlockingOverlay causing transform mutation from disposal threads 2021-01-04 17:49:11 +09:00
OsuGameBase.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
PerformFromMenuRunner.cs Inline complete method as well 2020-12-31 10:27:42 +01:00