osu/osu.Game.Rulesets.Osu/Difficulty/Evaluators
2022-09-26 14:06:35 +02:00
..
AimEvaluator.cs
FlashlightEvaluator.cs Use the StackedEndPosition to determine the jump distance in the FlashlightEvaluator. 2022-09-26 14:06:35 +02:00
RhythmEvaluator.cs Don't use full hit window in rhythm 2022-09-07 13:25:35 +01:00
SpeedEvaluator.cs Retrieve great hit window from the hit object 2022-09-06 17:10:32 +01:00