mirror of
https://github.com/ppy/osu
synced 2025-01-12 00:59:35 +00:00
57 lines
1.8 KiB
C#
57 lines
1.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Timing;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Overlays;
|
|
|
|
namespace osu.Game.Tests.Visual.UserInterface
|
|
{
|
|
[TestFixture]
|
|
public class TestSceneNowPlayingOverlay : OsuTestScene
|
|
{
|
|
[Cached]
|
|
private MusicController musicController = new MusicController();
|
|
|
|
private WorkingBeatmap currentTrack;
|
|
|
|
public TestSceneNowPlayingOverlay()
|
|
{
|
|
Clock = new FramedClock();
|
|
|
|
var np = new NowPlayingOverlay
|
|
{
|
|
Origin = Anchor.Centre,
|
|
Anchor = Anchor.Centre
|
|
};
|
|
|
|
Add(musicController);
|
|
Add(np);
|
|
|
|
AddStep(@"show", () => np.Show());
|
|
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
|
|
AddStep(@"hide", () => np.Hide());
|
|
}
|
|
|
|
[Test]
|
|
public void TestPrevTrackBehavior()
|
|
{
|
|
AddStep(@"Play track", () =>
|
|
{
|
|
musicController.NextTrack();
|
|
currentTrack = Beatmap.Value;
|
|
});
|
|
|
|
AddStep(@"Seek track to 6 second", () => musicController.SeekTo(6000));
|
|
AddAssert(@"Check action is restart track", () => musicController.PreviousTrack() == PreviousTrackResult.Restart);
|
|
AddAssert(@"Check track didn't change", () => currentTrack == Beatmap.Value);
|
|
|
|
AddStep(@"Seek track to 2 second", () => musicController.SeekTo(2000));
|
|
AddAssert(@"Check action is previous track", () => musicController.PreviousTrack() == PreviousTrackResult.Previous);
|
|
}
|
|
}
|
|
}
|