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https://github.com/ppy/osu
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31 lines
841 B
C#
31 lines
841 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Tournament.Models;
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namespace osu.Game.Tournament.Screens
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{
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public abstract class TournamentScreen : CompositeDrawable
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{
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public const double FADE_DELAY = 200;
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[Resolved]
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protected LadderInfo LadderInfo { get; private set; }
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protected TournamentScreen()
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{
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RelativeSizeAxes = Axes.Both;
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FillMode = FillMode.Fit;
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FillAspectRatio = 16 / 9f;
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}
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public override void Hide() => this.FadeOut(FADE_DELAY);
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public override void Show() => this.FadeIn(FADE_DELAY);
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}
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}
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