mirror of https://github.com/ppy/osu
195 lines
7.5 KiB
C#
195 lines
7.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Game.Rulesets.Catch.UI;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Rulesets.Catch.Objects;
|
|
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
|
using osu.Game.Tests.Visual;
|
|
|
|
namespace osu.Game.Rulesets.Catch.Tests
|
|
{
|
|
[TestFixture]
|
|
public class TestSceneCatcher : OsuTestScene
|
|
{
|
|
[Resolved]
|
|
private OsuConfigManager config { get; set; }
|
|
|
|
private Container droppedObjectContainer;
|
|
|
|
private TestCatcher catcher;
|
|
|
|
[SetUp]
|
|
public void SetUp() => Schedule(() =>
|
|
{
|
|
var difficulty = new BeatmapDifficulty
|
|
{
|
|
CircleSize = 0,
|
|
};
|
|
|
|
var trailContainer = new Container();
|
|
droppedObjectContainer = new Container();
|
|
catcher = new TestCatcher(trailContainer, droppedObjectContainer, difficulty);
|
|
|
|
Child = new Container
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Children = new Drawable[]
|
|
{
|
|
trailContainer,
|
|
droppedObjectContainer,
|
|
catcher
|
|
}
|
|
};
|
|
});
|
|
|
|
[Test]
|
|
public void TestCatcherCatchWidth()
|
|
{
|
|
var halfWidth = Catcher.CalculateCatchWidth(new BeatmapDifficulty { CircleSize = 0 }) / 2;
|
|
AddStep("catch fruit", () =>
|
|
{
|
|
attemptCatch(new Fruit { X = -halfWidth + 1 });
|
|
attemptCatch(new Fruit { X = halfWidth - 1 });
|
|
});
|
|
checkPlate(2);
|
|
AddStep("miss fruit", () =>
|
|
{
|
|
attemptCatch(new Fruit { X = -halfWidth - 1 });
|
|
attemptCatch(new Fruit { X = halfWidth + 1 });
|
|
});
|
|
checkPlate(2);
|
|
}
|
|
|
|
[Test]
|
|
public void TestFruitChangesCatcherState()
|
|
{
|
|
AddStep("miss fruit", () => attemptCatch(new Fruit { X = 100 }));
|
|
checkState(CatcherAnimationState.Fail);
|
|
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
|
checkState(CatcherAnimationState.Idle);
|
|
AddStep("catch kiai fruit", () => attemptCatch(new TestKiaiFruit()));
|
|
checkState(CatcherAnimationState.Kiai);
|
|
}
|
|
|
|
[Test]
|
|
public void TestNormalFruitResetsHyperDashState()
|
|
{
|
|
AddStep("catch hyper fruit", () => attemptCatch(new Fruit
|
|
{
|
|
HyperDashTarget = new Fruit { X = 100 }
|
|
}));
|
|
checkHyperDash(true);
|
|
AddStep("catch normal fruit", () => attemptCatch(new Fruit()));
|
|
checkHyperDash(false);
|
|
}
|
|
|
|
[Test]
|
|
public void TestTinyDropletMissPreservesCatcherState()
|
|
{
|
|
AddStep("catch hyper kiai fruit", () => attemptCatch(new TestKiaiFruit
|
|
{
|
|
HyperDashTarget = new Fruit { X = 100 }
|
|
}));
|
|
AddStep("catch tiny droplet", () => attemptCatch(new TinyDroplet()));
|
|
AddStep("miss tiny droplet", () => attemptCatch(new TinyDroplet { X = 100 }));
|
|
// catcher state and hyper dash state is preserved
|
|
checkState(CatcherAnimationState.Kiai);
|
|
checkHyperDash(true);
|
|
}
|
|
|
|
[Test]
|
|
public void TestBananaMissPreservesCatcherState()
|
|
{
|
|
AddStep("catch hyper kiai fruit", () => attemptCatch(new TestKiaiFruit
|
|
{
|
|
HyperDashTarget = new Fruit { X = 100 }
|
|
}));
|
|
AddStep("miss banana", () => attemptCatch(new Banana { X = 100 }));
|
|
// catcher state is preserved but hyper dash state is reset
|
|
checkState(CatcherAnimationState.Kiai);
|
|
checkHyperDash(false);
|
|
}
|
|
|
|
[Test]
|
|
public void TestCatcherStacking()
|
|
{
|
|
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
|
checkPlate(1);
|
|
AddStep("catch more fruits", () => attemptCatch(new Fruit(), 9));
|
|
checkPlate(10);
|
|
AddAssert("caught objects are stacked", () =>
|
|
catcher.CaughtObjects.All(obj => obj.Y <= 0) &&
|
|
catcher.CaughtObjects.Any(obj => obj.Y == 0) &&
|
|
catcher.CaughtObjects.Any(obj => obj.Y < -20));
|
|
}
|
|
|
|
[Test]
|
|
public void TestCatcherExplosionAndDropping()
|
|
{
|
|
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
|
AddStep("catch tiny droplet", () => attemptCatch(new TinyDroplet()));
|
|
AddAssert("tiny droplet is exploded", () => catcher.CaughtObjects.Count() == 1 && droppedObjectContainer.Count == 1);
|
|
AddUntilStep("wait explosion", () => !droppedObjectContainer.Any());
|
|
AddStep("catch more fruits", () => attemptCatch(new Fruit(), 9));
|
|
AddStep("explode", () => catcher.Explode());
|
|
AddAssert("fruits are exploded", () => !catcher.CaughtObjects.Any() && droppedObjectContainer.Count == 10);
|
|
AddUntilStep("wait explosion", () => !droppedObjectContainer.Any());
|
|
AddStep("catch fruits", () => attemptCatch(new Fruit(), 10));
|
|
AddStep("drop", () => catcher.Drop());
|
|
AddAssert("fruits are dropped", () => !catcher.CaughtObjects.Any() && droppedObjectContainer.Count == 10);
|
|
}
|
|
|
|
[TestCase(true)]
|
|
[TestCase(false)]
|
|
public void TestHitLighting(bool enabled)
|
|
{
|
|
AddStep($"{(enabled ? "enable" : "disable")} hit lighting", () => config.Set(OsuSetting.HitLighting, enabled));
|
|
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
|
AddAssert("check hit lighting", () => catcher.ChildrenOfType<HitExplosion>().Any() == enabled);
|
|
}
|
|
|
|
private void checkPlate(int count) => AddAssert($"{count} objects on the plate", () => catcher.CaughtObjects.Count() == count);
|
|
|
|
private void checkState(CatcherAnimationState state) => AddAssert($"catcher state is {state}", () => catcher.CurrentState == state);
|
|
|
|
private void checkHyperDash(bool state) => AddAssert($"catcher is {(state ? "" : "not ")}hyper dashing", () => catcher.HyperDashing == state);
|
|
|
|
private void attemptCatch(CatchHitObject hitObject, int count = 1)
|
|
{
|
|
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
|
|
|
for (var i = 0; i < count; i++)
|
|
catcher.AttemptCatch(hitObject);
|
|
}
|
|
|
|
public class TestCatcher : Catcher
|
|
{
|
|
public IEnumerable<DrawablePalpableCatchHitObject> CaughtObjects => this.ChildrenOfType<DrawablePalpableCatchHitObject>();
|
|
|
|
public TestCatcher(Container trailsTarget, Container droppedObjectTarget, BeatmapDifficulty difficulty)
|
|
: base(trailsTarget, droppedObjectTarget, difficulty)
|
|
{
|
|
}
|
|
}
|
|
|
|
public class TestKiaiFruit : Fruit
|
|
{
|
|
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
|
{
|
|
controlPointInfo.Add(0, new EffectControlPoint { KiaiMode = true });
|
|
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
|
}
|
|
}
|
|
}
|
|
}
|