mirror of
https://github.com/ppy/osu
synced 2024-12-14 19:06:07 +00:00
0d9ea97828
This also - Renames TextAwesome to SpriteIcon. - Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
103 lines
3.6 KiB
C#
103 lines
3.6 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays.SearchableList
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{
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public class DisplayStyleControl<T> : Container
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{
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public readonly SlimEnumDropdown<T> Dropdown;
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public readonly Bindable<PanelDisplayStyle> DisplayStyle = new Bindable<PanelDisplayStyle>();
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public DisplayStyleControl()
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{
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AutoSizeAxes = Axes.Both;
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Children = new[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Spacing = new Vector2(10f, 0f),
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(5f, 0f),
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Direction = FillDirection.Horizontal,
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Children = new[]
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{
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new DisplayStyleToggleButton(FontAwesome.fa_th_large, PanelDisplayStyle.Grid, DisplayStyle),
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new DisplayStyleToggleButton(FontAwesome.fa_list_ul, PanelDisplayStyle.List, DisplayStyle),
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},
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},
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Dropdown = new SlimEnumDropdown<T>
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{
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RelativeSizeAxes = Axes.None,
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Width = 160f,
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},
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},
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},
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};
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DisplayStyle.Value = PanelDisplayStyle.Grid;
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}
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private class DisplayStyleToggleButton : OsuClickableContainer
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{
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private readonly SpriteIcon icon;
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private readonly PanelDisplayStyle style;
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private readonly Bindable<PanelDisplayStyle> bindable;
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public DisplayStyleToggleButton(FontAwesome icon, PanelDisplayStyle style, Bindable<PanelDisplayStyle> bindable)
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{
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this.bindable = bindable;
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this.style = style;
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Size = new Vector2(25f);
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Children = new Drawable[]
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{
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this.icon = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = icon,
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Size = new Vector2(18),
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Alpha = 0.5f,
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},
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};
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bindable.ValueChanged += Bindable_ValueChanged;
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Bindable_ValueChanged(bindable.Value);
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Action = () => bindable.Value = this.style;
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}
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private void Bindable_ValueChanged(PanelDisplayStyle style)
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{
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icon.FadeTo(style == this.style ? 1.0f : 0.5f, 100);
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}
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protected override void Dispose(bool isDisposing)
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{
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bindable.ValueChanged -= Bindable_ValueChanged;
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}
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}
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}
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public enum PanelDisplayStyle
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{
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Grid,
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List,
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}
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}
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