osu/osu.Game/Modes/Objects
2017-03-15 12:57:17 +09:00
..
Drawables Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
Legacy Add further abstraction to Sliders/IHasCurve. 2017-03-15 12:52:25 +09:00
Types Add further abstraction to Sliders/IHasCurve. 2017-03-15 12:52:25 +09:00
BezierApproximator.cs Add further abstraction to Sliders/IHasCurve. 2017-03-15 12:52:25 +09:00
CircularArcApproximator.cs Add further abstraction to Sliders/IHasCurve. 2017-03-15 12:52:25 +09:00
CurvedHitObject.cs Refactorings. 2017-03-15 12:57:17 +09:00
HitObject.cs Null-safety in the case where there are no HitObjects. 2017-03-14 19:44:14 +09:00
HitObjectParser.cs Fix some license headers. 2017-03-02 18:45:20 +09:00
LegacyHitObjectParser.cs More closely replicate osu!'s parsing code. 2017-03-14 19:25:04 +09:00
SliderCurve.cs Add further abstraction to Sliders/IHasCurve. 2017-03-15 12:52:25 +09:00