osu/osu.Game.Rulesets.Mania/Difficulty
Samuel Cattini-Schultz f51413ead9 Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
..
Preprocessing
Skills Refactor to abstract out strain logic into StrainSkill class 2021-04-03 20:52:39 +11:00
ManiaDifficultyAttributes.cs Add support for dual stages (keycoop) and score multiplier 2020-10-14 17:53:28 +09:00
ManiaDifficultyCalculator.cs Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
ManiaPerformanceCalculator.cs Remove unecessary using references. 2020-10-02 19:41:24 +02:00