osu/osu.Game.Mode.Osu/Objects/Drawables/Pieces
Dean Herbert 41b9a55460 Simplify variables for snake start/end. 2016-12-07 16:00:29 +09:00
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ApproachCircle.cs Split ApproachCircle out into its own class. 2016-11-18 17:47:47 +09:00
CirclePiece.cs Remove HitJudgementResolver; reimplement in DrawableHitObject. 2016-11-26 16:51:51 +09:00
ExplodePiece.cs Shuffle namespaces and make hitcircle pieces reusable by other objects. 2016-11-17 17:21:23 +09:00
FlashPiece.cs Shuffle namespaces and make hitcircle pieces reusable by other objects. 2016-11-17 17:21:23 +09:00
GlowPiece.cs Shuffle namespaces and make hitcircle pieces reusable by other objects. 2016-11-17 17:21:23 +09:00
NumberPiece.cs Shuffle namespaces and make hitcircle pieces reusable by other objects. 2016-11-17 17:21:23 +09:00
RingPiece.cs Shuffle namespaces and make hitcircle pieces reusable by other objects. 2016-11-17 17:21:23 +09:00
SliderBall.cs Add repeat graphics, fine-tune scale of various elements. 2016-12-07 00:02:27 +09:00
SliderBody.cs Simplify variables for snake start/end. 2016-12-07 16:00:29 +09:00
SliderBouncer.cs Add repeat graphics, fine-tune scale of various elements. 2016-12-07 00:02:27 +09:00
Triangles.cs Use new framework-level triangles. 2016-12-01 19:12:35 +01:00