mirror of https://github.com/ppy/osu
68 lines
2.1 KiB
C#
68 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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namespace osu.Game.Overlays.Settings
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{
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public class SettingsNumberBox : SettingsItem<int?>
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{
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protected override Drawable CreateControl() => new NumberControl
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{
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RelativeSizeAxes = Axes.X,
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};
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private sealed class NumberControl : CompositeDrawable, IHasCurrentValue<int?>
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{
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private readonly BindableWithCurrent<int?> current = new BindableWithCurrent<int?>();
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public Bindable<int?> Current
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{
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get => current.Current;
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set => current.Current = value;
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}
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public NumberControl()
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{
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AutoSizeAxes = Axes.Y;
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OutlinedNumberBox numberBox;
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InternalChildren = new[]
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{
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numberBox = new OutlinedNumberBox
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{
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LengthLimit = 9, // limited to less than a value that could overflow int32 backing.
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Margin = new MarginPadding { Top = 5 },
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RelativeSizeAxes = Axes.X,
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CommitOnFocusLost = true
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}
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};
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numberBox.Current.BindValueChanged(e =>
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{
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int? value = null;
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if (int.TryParse(e.NewValue, out int intVal))
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value = intVal;
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current.Value = value;
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});
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Current.BindValueChanged(e =>
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{
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numberBox.Current.Value = e.NewValue?.ToString();
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});
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}
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}
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private class OutlinedNumberBox : OutlinedTextBox
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{
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protected override bool CanAddCharacter(char character) => char.IsNumber(character);
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}
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}
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}
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