mirror of https://github.com/ppy/osu
ce29d6fd81
Not the most obvious keys, but does match stable expectations so let's go with it for now. Rationale for not using +/- is that local audio offset was bound to those, and people will expect it to be when we get to implementing eventually. Also, adjust the scroll speed is a pretty rare thing to do since it's been constant across beatmaps for years now. |
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.. | ||
Bindings | ||
Handlers | ||
ConfineMouseTracker.cs | ||
GameIdleTracker.cs | ||
IdleTracker.cs | ||
OsuConfineMouseMode.cs | ||
OsuUserInputManager.cs | ||
RealmKeyBindingStore.cs |