osu/osu.Game
2020-11-05 16:14:23 +09:00
..
Audio Don't force Gameplay prefix on all skin sample lookups 2020-10-30 11:59:40 +09:00
Beatmaps Merge pull request #10258 from Game4all/results-dynamic-pp-calc 2020-11-02 15:40:55 +09:00
Collections
Configuration Merge branch 'master' into spectator-listing 2020-11-04 09:30:15 +09:00
Database Resolve CA1805 inspections 2020-11-01 18:47:40 +01:00
Extensions
Graphics Resolve CA1805 inspections 2020-11-01 18:47:40 +01:00
Input Add key binding to show HUD while held 2020-10-30 14:19:40 +09:00
IO Resolve CA1835 inspection 2020-11-01 18:51:39 +01:00
IPC
Migrations
Online Merge branch 'master' into spectator-listing 2020-11-03 19:56:25 +09:00
Overlays Replace all usage of IBindableList.GetBoundCopy 2020-11-04 15:29:14 +09:00
Properties
Replays Add field to Replay denoting whether the full replay have been received or not 2020-10-27 18:58:37 +09:00
Rulesets Use BDL for top-level osu! DHOs 2020-11-05 13:51:46 +09:00
Scoring Add note about missing expiration logic 2020-11-02 14:53:32 +09:00
Screens Merge branch 'master' into ios-editor-crash-fix 2020-11-04 15:56:40 +09:00
Skinning Fix paused samples potentially getting stuck in a playing state in rapid toggling 2020-11-05 16:14:23 +09:00
Storyboards Fix regression causing storyboard sprites to have incorrect origin support 2020-10-23 15:46:24 +09:00
Tests Change default value of requestedByUser to false 2020-11-02 14:56:50 +09:00
Updater
Users Move click action out of user panel 2020-11-02 21:09:47 +09:00
Utils
osu!.res
osu.Game.csproj Merge branch 'master' into results-screen-applause 2020-10-31 18:47:49 +09:00
OsuGame.cs
OsuGameBase.cs Remove unnecessary field storage 2020-11-02 14:49:25 +09:00