osu/osu.Game/Screens/OnlinePlay/Multiplayer
2022-04-21 23:14:37 +09:00
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Match Add MP lobby 'warning' SFX for the final seconds of countdown 2022-04-07 13:12:33 +09:00
Participants Add state for when user is ready for gameplay 2022-04-21 22:35:52 +09:00
Spectate Expose and set GameplayStartTime directly, rather than via Reset parameter 2022-04-13 13:58:44 +09:00
CreateMultiplayerMatchButton.cs
GameplayChatDisplay.cs
GameplayMatchScoreDisplay.cs
Multiplayer.cs Add support for gameplay abort/force start 2022-04-21 23:14:37 +09:00
MultiplayerLoungeSubScreen.cs
MultiplayerMatchSongSelect.cs Fix back-to-front conditional check 2022-04-06 15:13:02 +09:00
MultiplayerMatchSubScreen.cs Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
MultiplayerPlayer.cs Add support for gameplay abort/force start 2022-04-21 23:14:37 +09:00
MultiplayerPlayerLoader.cs Add support for gameplay abort/force start 2022-04-21 23:14:37 +09:00
MultiplayerResultsScreen.cs
MultiplayerRoomComposite.cs
MultiplayerRoomManager.cs
MultiplayerRoomSounds.cs
MultiplayerTeamResultsScreen.cs Use BindableLong instead of BindableInt for user score tracking 2022-04-12 14:13:07 +09:00