osu/osu.Game.Rulesets.Osu.Tests
Naxess 8656176ab8 Add the playable beatmap as check argument
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.

So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.

This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
..
.vscode Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Editor Add the playable beatmap as check argument 2021-04-20 01:31:51 +02:00
Mods Refactor spinner SPM counter for skinning purposes 2021-03-30 04:19:23 +03:00
Resources Add osu! 2007 skin cursor for testing purposes 2021-04-14 08:18:24 +03:00
osu.Game.Rulesets.Osu.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.9.1 to 16.9.4 2021-04-01 17:16:02 +00:00
OsuBeatmapConversionTest.cs Add failing tests 2021-04-05 17:48:29 +09:00
OsuDifficultyCalculatorTest.cs Update values 2021-03-26 11:47:41 +09:00
OsuLegacyModConversionTest.cs Cover mapping fully for osu! mods 2020-11-15 15:32:02 +01:00
OsuSkinnableTestScene.cs Fix broken osu tests 2021-04-07 20:17:20 +09:00
StackingTest.cs
TestPlayfieldBorder.cs Add test coverage 2020-10-20 13:59:07 +09:00
TestSceneAccuracyHeatmap.cs Re-invert test 2020-06-22 21:00:35 +09:00
TestSceneCursorTrail.cs Return null values instead of throwing NIE 2021-04-14 08:17:35 +03:00
TestSceneDrawableJudgement.cs Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
TestSceneFollowPoints.cs Separate classes 2020-11-20 16:53:08 +09:00
TestSceneGameplayCursor.cs Remove wrong assert 2021-04-14 08:58:25 +03:00
TestSceneHitCircle.cs Refactor TestSceneHitCircle to show judgements 2020-11-20 16:24:17 +09:00
TestSceneHitCircleApplication.cs Add hitobject lifetime support 2020-11-10 20:16:52 +09:00
TestSceneHitCircleArea.cs
TestSceneHitCircleComboChange.cs
TestSceneHitCircleHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneHitCircleLongCombo.cs
TestSceneLegacyBeatmapSkin.cs Further simplified beatmap colouring tests. 2021-01-16 02:09:35 -05:00
TestSceneMissHitWindowJudgements.cs Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
TestSceneObjectOrderedHitPolicy.cs Update test 2021-02-10 20:28:00 +09:00
TestSceneOsuFlashlight.cs
TestSceneOsuPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneResumeOverlay.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneShaking.cs Fix scheduled tasks not being cleaned up between test steps 2020-11-20 20:08:05 +09:00
TestSceneSkinFallbacks.cs Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-18 19:51:46 +01:00
TestSceneSlider.cs Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
TestSceneSliderApplication.cs Adjust namespace 2020-12-04 20:21:53 +09:00
TestSceneSliderComboChange.cs
TestSceneSliderHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSliderInput.cs Move player constructor configuration to dedicated class; add AllowRestart parameter 2020-12-23 17:47:46 +09:00
TestSceneSliderSnaking.cs Adjust namespace 2020-12-04 20:21:53 +09:00
TestSceneSpinner.cs Fix spinner tests not playing spinning sound due to empty hitsamples 2021-01-15 17:13:52 +09:00
TestSceneSpinnerApplication.cs Move rate adjusted spinner rotation into judgement result 2020-11-14 21:10:12 +01:00
TestSceneSpinnerHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSpinnerRotation.cs Refactor spinner SPM counter for skinning purposes 2021-03-30 04:19:23 +03:00
TestSceneStartTimeOrderedHitPolicy.cs Fix incorrect assert 2021-02-05 15:26:12 +09:00