osu/osu.Game.Tournament/Components/DrawableTournamentTeam.cs

56 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Components
{
public abstract class DrawableTournamentTeam : CompositeDrawable
{
public readonly TournamentTeam Team;
protected readonly Sprite Flag;
protected readonly OsuSpriteText AcronymText;
[UsedImplicitly]
private Bindable<string> acronym;
[UsedImplicitly]
private Bindable<string> flag;
protected DrawableTournamentTeam(TournamentTeam team)
{
Team = team;
Flag = new Sprite
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit
};
AcronymText = new OsuSpriteText
{
Font = OsuFont.GetFont(weight: FontWeight.Regular),
};
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
if (Team == null) return;
(acronym = Team.Acronym.GetBoundCopy()).BindValueChanged(acronym => AcronymText.Text = Team?.Acronym.Value?.ToUpperInvariant() ?? string.Empty, true);
(flag = Team.FlagName.GetBoundCopy()).BindValueChanged(acronym => Flag.Texture = textures.Get($@"Flags/{Team.FlagName}"), true);
}
}
}