mirror of
https://github.com/ppy/osu
synced 2024-12-28 01:42:57 +00:00
84b40ea2c6
# Conflicts: # osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs # osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs # osu.Game/Tests/Visual/ModTestScene.cs # osu.Game/Tests/Visual/OsuTestScene.cs
36 lines
1021 B
C#
36 lines
1021 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using NUnit.Framework;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Catch.Objects;
|
|
|
|
namespace osu.Game.Rulesets.Catch.Tests
|
|
{
|
|
[TestFixture]
|
|
public class TestSceneBananaShower : TestSceneCatchPlayer
|
|
{
|
|
[Test]
|
|
public void TestBananaShower()
|
|
{
|
|
AddUntilStep("player is done", () => !Player.ValidForResume);
|
|
}
|
|
|
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
|
{
|
|
var beatmap = new Beatmap
|
|
{
|
|
BeatmapInfo = new BeatmapInfo
|
|
{
|
|
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
|
|
Ruleset = ruleset
|
|
}
|
|
};
|
|
|
|
beatmap.HitObjects.Add(new BananaShower { StartTime = 200, Duration = 3000, NewCombo = true });
|
|
|
|
return beatmap;
|
|
}
|
|
}
|
|
}
|