.. |
.vscode
|
Also replace / with - for args in other task.jsons
|
2020-11-07 01:09:21 +01:00 |
Editor
|
Simplify input buttons/keys in tests
|
2020-11-09 14:18:20 -08:00 |
Mods
|
Add failing test cases
|
2020-08-11 21:55:50 +02:00 |
Resources
|
Add metrics skin elements for sliderendcircle
|
2020-10-02 14:50:03 +09:00 |
OsuBeatmapConversionTest.cs
|
Add test timeouts
|
2020-09-07 17:18:54 +09:00 |
OsuDifficultyCalculatorTest.cs
|
Adjust diffcalc test expected value
|
2019-12-06 15:53:01 +09:00 |
OsuLegacyModConversionTest.cs
|
Fix PF/SD legacy mod conversion
|
2019-09-15 22:55:25 +02:00 |
OsuSkinnableTestScene.cs
|
Move InputManager implementation to base skinnable test scene class
|
2020-07-31 10:45:10 +09:00 |
StackingTest.cs
|
Migrate decoding to line-buffered reader
|
2019-09-15 01:28:07 +02:00 |
TestPlayfieldBorder.cs
|
Add test coverage
|
2020-10-20 13:59:07 +09:00 |
TestSceneAccuracyHeatmap.cs
|
Re-invert test
|
2020-06-22 21:00:35 +09:00 |
TestSceneCursorTrail.cs
|
Add texture wrapping support to skins
|
2020-07-17 16:54:30 +09:00 |
TestSceneDrawableJudgement.cs
|
Bring back custom fade-out delay if hit lighting is on
|
2020-07-27 19:21:01 +02:00 |
TestSceneFollowPoints.cs
|
Make FollowPointRenderer use hitobject models
|
2020-11-05 15:01:45 +09:00 |
TestSceneGameplayCursor.cs
|
Add testability against different background colours / with user input
|
2020-07-10 14:47:26 +09:00 |
TestSceneHitCircle.cs
|
Fix tests specifying steps in their constructors
|
2020-10-02 18:23:18 +09:00 |
TestSceneHitCircleApplication.cs
|
Add hitobject lifetime support
|
2020-11-10 20:16:52 +09:00 |
TestSceneHitCircleArea.cs
|
Rename base test class to help avoid incorrect reference
|
2020-03-23 10:01:33 +09:00 |
TestSceneHitCircleComboChange.cs
|
Add test scene for hitcircles and combo changes
|
2019-09-26 17:18:16 +09:00 |
TestSceneHitCircleHidden.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneHitCircleLongCombo.cs
|
Remove `PlayerTestScene` constructor and use `CreateRuleset` method instead
|
2020-04-17 11:17:51 +03:00 |
TestSceneLegacyBeatmapSkin.cs
|
Revert "Add marker interface for beatmap skins"
|
2020-08-31 18:29:46 +02:00 |
TestSceneMissHitWindowJudgements.cs
|
Replace comparison references to HitResult.Miss with IsHit
|
2020-10-02 23:31:24 +02:00 |
TestSceneOsuFlashlight.cs
|
Centralise TestPlayer implementations as much as possible
|
2020-03-05 11:25:07 +09:00 |
TestSceneOsuPlayer.cs
|
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
|
2020-06-03 22:00:02 +03:00 |
TestSceneOutOfOrderHits.cs
|
Adjust slider tests
|
2020-09-29 18:29:50 +09:00 |
TestSceneResumeOverlay.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneShaking.cs
|
Update MathUtils namespace usages
|
2020-01-09 13:43:44 +09:00 |
TestSceneSkinFallbacks.cs
|
Revert "Add marker interface for beatmap skins"
|
2020-08-31 18:29:46 +02:00 |
TestSceneSlider.cs
|
Use BDL for top-level osu! DHOs
|
2020-11-05 13:51:46 +09:00 |
TestSceneSliderApplication.cs
|
Add hitobject lifetime support
|
2020-11-10 20:16:52 +09:00 |
TestSceneSliderComboChange.cs
|
Add slider combo change test
|
2019-09-26 17:39:26 +09:00 |
TestSceneSliderHidden.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneSliderInput.cs
|
Merge branch 'master' into health-adjustments
|
2020-10-04 21:38:40 +09:00 |
TestSceneSliderSnaking.cs
|
Fix a couple of missed cases
|
2020-08-27 00:21:50 +09:00 |
TestSceneSpinner.cs
|
Reorder spinner tests to promote hit being the first to display
|
2020-11-05 17:27:41 +09:00 |
TestSceneSpinnerApplication.cs
|
Add hitobject lifetime support
|
2020-11-10 20:16:52 +09:00 |
TestSceneSpinnerHidden.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneSpinnerRotation.cs
|
Merge branch 'master' into scoring-standardisation
|
2020-10-01 12:28:51 +09:00 |
osu.Game.Rulesets.Osu.Tests.csproj
|
Bump Microsoft.NET.Test.Sdk from 16.7.0 to 16.7.1
|
2020-09-01 17:19:46 +00:00 |