osu/osu.Game.Tests/Visual/TestCasePlaybackControl.cs
2018-06-06 20:25:40 +09:00

38 lines
1.1 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit.Components;
using osu.Game.Tests.Beatmaps;
using OpenTK;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCasePlaybackControl : OsuTestCase
{
[BackgroundDependencyLoader]
private void load()
{
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
Dependencies.CacheAs<IAdjustableClock>(clock);
Dependencies.CacheAs<IFrameBasedClock>(clock);
var playback = new PlaybackControl
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(200,100)
};
Beatmap.Value = new TestWorkingBeatmap(new Beatmap());
Child = playback;
}
}
}