osu/osu.Game.Rulesets.Taiko
Dean Herbert ef44c7d063
Merge branch 'master' into score-recalc
2020-09-10 18:30:41 +09:00
..
Audio Add sample lifetime constraints for taiko 2020-07-26 17:50:25 +02:00
Beatmaps Strongly type and expose default beatmap information icon implementations for other rulesets 2020-09-04 15:01:32 +09:00
Difficulty Move MaxCombo to base DifficultyAttributes 2020-08-28 19:16:20 +09:00
Edit Add icons for other ruleset editors 2020-09-09 18:40:01 +09:00
Judgements Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
Mods Implement random mod for taiko 2020-03-23 12:09:30 +09:00
Objects Update naming 2020-06-23 21:27:01 +09:00
Properties
Replays Update naming 2020-07-22 19:53:45 +09:00
Resources Add a few tests 2020-07-16 01:35:38 +09:00
Scoring Also adjust taiko 2020-07-16 14:13:46 +09:00
Skinning Store computed accent colour to local 2020-08-26 14:24:04 +09:00
UI Adjust InputDrum usage 2020-07-26 17:50:25 +02:00
TaikoInputManager.cs
TaikoRuleset.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
TaikoSkinComponent.cs
TaikoSkinComponents.cs Rename enum members (no idea what a TaikoDon is) 2020-05-14 10:02:47 +09:00
osu.Game.Rulesets.Taiko.csproj