mirror of https://github.com/ppy/osu
44 lines
1.3 KiB
C#
44 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics;
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using osu.Game.Tournament.Models;
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namespace osu.Game.Tournament.Components
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{
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public abstract class DrawableTournamentTeam : CompositeDrawable
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{
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public readonly TournamentTeam Team;
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protected readonly Container Flag;
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protected readonly TournamentSpriteText AcronymText;
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[UsedImplicitly]
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private Bindable<string> acronym;
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protected DrawableTournamentTeam(TournamentTeam team)
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{
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Team = team;
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Flag = new DrawableTeamFlag(team);
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AcronymText = new TournamentSpriteText
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{
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Font = OsuFont.Torus.With(weight: FontWeight.Regular),
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};
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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if (Team == null) return;
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(acronym = Team.Acronym.GetBoundCopy()).BindValueChanged(acronym => AcronymText.Text = Team?.Acronym.Value?.ToUpperInvariant() ?? string.Empty, true);
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}
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}
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}
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