osu/osu.Game.Rulesets.Osu
2022-09-10 11:07:23 +08:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Configuration Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Bump difficulty calculator versions 2022-09-02 16:27:25 +09:00
Edit Remove probably pointless comment 2022-09-05 16:40:10 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Make random implicitly null to avoid potential incorrect behaviour in randomBool 2022-09-09 17:55:54 +09:00
Objects Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Remove the nullable disable annotation and fix the breaking api. 2022-07-02 13:33:05 +08:00
Resources/Testing/Beatmaps
Scoring Update parameter discards 2022-06-24 21:26:19 +09:00
Skinning Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method 2022-09-06 22:26:46 +09:00
Statistics Automated #nullable processing 2022-06-17 16:37:17 +09:00
UI Change message type osu resume overlay 2022-08-10 16:09:58 -04:00
Utils Refactor IsHitObjectOnBeat to be understandable 2022-09-09 18:00:51 +09:00
osu.Game.Rulesets.Osu.csproj
OsuInputManager.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuRuleset.cs Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset. 2022-09-10 11:07:23 +08:00
OsuSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
OsuSkinComponents.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00