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Audio
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Beatmaps
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Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks
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2022-10-21 12:56:14 +09:00 |
Collections
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Configuration
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Adjust out-of-the-box background dim back down to 70%
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2022-10-07 18:47:32 +09:00 |
Database
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Merge pull request #20712 from peppy/reduce-import-transaction-scope
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2022-10-12 16:56:21 +09:00 |
Extensions
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Graphics
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Merge branch 'master' into directoryselector-hidden-toggle
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2022-10-24 15:33:10 +09:00 |
Input
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Move mouse input detection inside MenuCursorContainer to allow testing
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2022-10-15 00:20:22 +03:00 |
IO
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IPC
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Localisation
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Add confirmation dialog for updating locally modified beatmaps
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2022-10-13 02:40:15 +03:00 |
Models
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Online
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Avoid serialising some more properties of SoloScoreInfo unless present
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2022-10-21 19:30:35 +09:00 |
Overlays
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Fix adjusting volume via settings playing tick samples twice
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2022-10-21 21:03:39 +09:00 |
Performance
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Properties
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Replays
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Rulesets
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Merge branch 'master' into beat-snap-divisor-hotkey
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2022-10-25 20:32:32 +02:00 |
Scoring
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Screens
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Add ability to use Shift +Number to set current beat divisor in editor
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2022-10-24 15:20:15 +09:00 |
Skinning
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Merge branch 'master' into taiko-kiai-flashing
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2022-10-21 12:48:35 +09:00 |
Storyboards
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Add support for weird storyboards which have backwards events
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2022-10-10 16:51:55 +09:00 |
Tests
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Update osu.Game/Tests/Visual/ScrollingTestContainer.cs
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2022-10-20 08:07:56 +09:00 |
Updater
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Fix update progress notification not closing on completion
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2022-09-23 16:30:07 +03:00 |
Users
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Utils
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Use custom notification with timer
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2022-09-20 15:54:18 +09:00 |
.editorconfig
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BackgroundBeatmapProcessor.cs
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osu!.res
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osu.Game.csproj
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Downgrade AutoMapper to fix Android startup crash
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2022-10-22 23:29:44 +02:00 |
OsuGame.cs
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Keep cursor hiding feature to gameplay screens for now
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2022-10-20 03:44:58 +03:00 |
OsuGameBase_Importing.cs
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OsuGameBase.cs
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Hide menu cursor when user is idle
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2022-10-12 17:50:31 +03:00 |
PerformFromMenuRunner.cs
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