mirror of
https://github.com/ppy/osu
synced 2025-01-17 19:41:15 +00:00
3cedc0824d
Only top-level hit objects are checked for layout computation caching. Also, lifetime of nested hit objects are not managed by the HitObjectContainer. |
||
---|---|---|
.. | ||
Configuration | ||
Difficulty | ||
Edit | ||
Filter | ||
Judgements | ||
Mods | ||
Objects | ||
Replays | ||
Scoring | ||
Timing | ||
UI | ||
ILegacyRuleset.cs | ||
Ruleset.cs | ||
RulesetConfigCache.cs | ||
RulesetInfo.cs | ||
RulesetSelector.cs | ||
RulesetStore.cs |