osu/osu.Game.Rulesets.Taiko
smoogipooo 3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
..
Beatmaps Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
Judgements Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
Mods Fix taiko auto replay generation not working. 2017-05-03 11:22:09 +09:00
Objects Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
Properties Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
Replays Standardise usages of exceptions. 2017-05-07 00:38:17 +08:00
Scoring Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
UI Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
OpenTK.dll.config Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
osu.Game.Rulesets.Taiko.csproj Oops i didn't save the solution. 2017-05-03 11:25:54 +09:00
packages.config Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
TaikoDifficultyCalculator.cs CI fixes. 2017-04-26 17:04:57 +09:00
TaikoRuleset.cs Add flag to determine whether the beatmap requested for conversion is for the current ruleset. 2017-05-19 16:02:40 +09:00