osu/osu.Game/Tests/Visual
2022-01-18 18:12:00 +09:00
..
Multiplayer Fix multiple tests via null checks and changing ToLive to Detach 2022-01-12 17:00:17 +09:00
OnlinePlay Add test coverage of aggregate room scores displaying correctly 2022-01-18 14:00:12 +09:00
Spectator
DependencyProvidingContainer.cs
EditorClockTestScene.cs Update broken test scenes to match new OsuTestScene logic 2022-01-18 13:41:50 +09:00
EditorTestScene.cs Merge branch 'master' into global-bindable-thread-safety 2022-01-18 18:12:00 +09:00
LegacySkinPlayerTestScene.cs
ModPerfectTestScene.cs
ModTestScene.cs
OsuGameTestScene.cs
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs Centralise all multiplayer button clicking test logic 2021-12-21 13:49:51 +09:00
OsuTestScene.cs Merge branch 'master' into global-bindable-thread-safety 2022-01-18 18:12:00 +09:00
PlacementBlueprintTestScene.cs
PlayerTestScene.cs
RateAdjustedBeatmapTestScene.cs Remove unnecessary null check and associated comment 2022-01-14 23:26:29 +09:00
ScreenTestScene.cs Name some screen stacks for better logging context 2021-12-20 18:24:14 +09:00
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
TestPlayer.cs Add protections against test null refs when beatmap load fails 2022-01-12 17:49:11 +09:00
TestReplayPlayer.cs
TestUserLookupCache.cs