osu/osu.Game
Dean Herbert 3b174a71a3 Move startup concurrency check to higher level
Makes more sense to perform this check outside of the game itself now
that we can.
2021-09-21 18:00:55 +09:00
..
Audio
Beatmaps Add TODO comment about lack of in-gameplay support 2021-09-13 00:13:07 +02:00
Collections
Configuration Attach migration memo to DatabasedSetting class for visibility 2021-09-15 17:25:07 +09:00
Database Fix potential nullref throw on failed startup 2021-09-16 22:48:09 +09:00
Extensions Amend xmldoc of shake extension method 2021-09-14 22:50:45 +02:00
Graphics Also add to ParticleExplosion 2021-09-21 14:37:09 +09:00
Input Merge branch 'master' into update-framework 2021-09-16 22:49:02 +09:00
IO
IPC
Localisation Add localisation for GlobalActions 2021-09-16 16:02:04 +08:00
Migrations Add "samples match playback rate" setting to beatmap info 2021-09-12 16:40:52 +02:00
Online Merge pull request #14741 from smoogipoo/fix-lounge-beatmaps-counter 2021-09-15 18:51:52 +09:00
Overlays Add missing licence headers 2021-09-19 21:09:03 +02:00
Performance
Properties
Replays
Rulesets Change combo bind logic to be non-weird 2021-09-17 19:15:14 +09:00
Scoring
Screens Merge pull request #14814 from peppy/fix-key-counter-masking 2021-09-21 16:21:38 +09:00
Skinning Fix skin editor potentially leaving game-wide masking in the wrong state 2021-09-17 13:48:20 +09:00
Storyboards
Tests Merge branch 'fix-osu-game-test-scene' into update-framework 2021-09-16 22:46:52 +09:00
Updater
Users Rename variable to be more descriptive 2021-09-10 13:01:54 +09:00
Utils
.editorconfig
osu!.res
osu.Game.csproj Bump SharpCompress from 0.28.3 to 0.29.0 in /osu.Game 2021-09-20 19:54:05 +00:00
OsuGame.cs Move startup concurrency check to higher level 2021-09-21 18:00:55 +09:00
OsuGameBase_Importing.cs
OsuGameBase.cs Fix potential nullref throw on failed startup 2021-09-16 22:48:09 +09:00
PerformFromMenuRunner.cs