osu/osu.Game.Rulesets.Osu.Tests
dependabot-preview[bot] 0fd2e368c1
Bump Microsoft.NET.Test.Sdk from 16.8.0 to 16.8.3
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.8.0 to 16.8.3.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.8.0...v16.8.3)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-01-01 17:53:41 +00:00
..
.vscode Remove `--no-restore` from VSCode build tasks 2020-11-16 19:22:08 +09:00
Editor Rename file to match test name 2020-11-26 19:46:54 +09:00
Mods Adjust namespace 2020-12-04 20:21:53 +09:00
Resources Add metrics skin elements for sliderendcircle 2020-10-02 14:50:03 +09:00
OsuBeatmapConversionTest.cs Add test timeouts 2020-09-07 17:18:54 +09:00
OsuDifficultyCalculatorTest.cs
OsuLegacyModConversionTest.cs Cover mapping fully for osu! mods 2020-11-15 15:32:02 +01:00
OsuSkinnableTestScene.cs Move InputManager implementation to base skinnable test scene class 2020-07-31 10:45:10 +09:00
StackingTest.cs
TestPlayfieldBorder.cs Add test coverage 2020-10-20 13:59:07 +09:00
TestSceneAccuracyHeatmap.cs Re-invert test 2020-06-22 21:00:35 +09:00
TestSceneCursorTrail.cs Adjust namespace 2020-12-04 20:21:53 +09:00
TestSceneDrawableJudgement.cs Add better test coverage of hit lighting (and ensure reset after animation reapplication) 2020-11-19 14:10:07 +09:00
TestSceneFollowPoints.cs Separate classes 2020-11-20 16:53:08 +09:00
TestSceneGameplayCursor.cs Add testability against different background colours / with user input 2020-07-10 14:47:26 +09:00
TestSceneHitCircle.cs Refactor TestSceneHitCircle to show judgements 2020-11-20 16:24:17 +09:00
TestSceneHitCircleApplication.cs Add hitobject lifetime support 2020-11-10 20:16:52 +09:00
TestSceneHitCircleArea.cs
TestSceneHitCircleComboChange.cs
TestSceneHitCircleHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneHitCircleLongCombo.cs
TestSceneLegacyBeatmapSkin.cs Move player constructor configuration to dedicated class; add AllowRestart parameter 2020-12-23 17:47:46 +09:00
TestSceneMissHitWindowJudgements.cs Replace comparison references to HitResult.Miss with IsHit 2020-10-02 23:31:24 +02:00
TestSceneOsuFlashlight.cs
TestSceneOsuPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneOutOfOrderHits.cs Move player constructor configuration to dedicated class; add AllowRestart parameter 2020-12-23 17:47:46 +09:00
TestSceneResumeOverlay.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneShaking.cs Fix scheduled tasks not being cleaned up between test steps 2020-11-20 20:08:05 +09:00
TestSceneSkinFallbacks.cs Fix skinfallback test crashing on repeats 2020-11-12 17:58:39 +09:00
TestSceneSlider.cs Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
TestSceneSliderApplication.cs Adjust namespace 2020-12-04 20:21:53 +09:00
TestSceneSliderComboChange.cs
TestSceneSliderHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSliderInput.cs Move player constructor configuration to dedicated class; add AllowRestart parameter 2020-12-23 17:47:46 +09:00
TestSceneSliderSnaking.cs Adjust namespace 2020-12-04 20:21:53 +09:00
TestSceneSpinner.cs Reorder spinner tests to promote hit being the first to display 2020-11-05 17:27:41 +09:00
TestSceneSpinnerApplication.cs Move rate adjusted spinner rotation into judgement result 2020-11-14 21:10:12 +01:00
TestSceneSpinnerHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSpinnerRotation.cs Move rate adjusted spinner rotation into judgement result 2020-11-14 21:10:12 +01:00
osu.Game.Rulesets.Osu.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.8.0 to 16.8.3 2021-01-01 17:53:41 +00:00