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Components
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Allow section headers to wrap
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2022-03-16 17:19:08 +09:00 |
Compose
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Move SelectionHandler 's SelectedItems binding to the base implementation
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2022-03-10 23:22:19 +09:00 |
Design
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GameplayTest
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Fix test gameplay starting in a hidden state
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2021-11-13 22:11:00 +01:00 |
Setup
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Update further ChangeFocus usages
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2022-02-15 02:42:39 +03:00 |
Timing
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Allow tabbing between textboxes in sample point popover
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2022-03-06 01:43:56 +01:00 |
Verify
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Merge branch 'master' into realm-integration/score-and-beatmaps
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2022-01-15 14:45:42 +01:00 |
BindableBeatDivisor.cs
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Add flow for specifying entirely custom snaps
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2022-02-27 17:55:20 +01:00 |
ClipboardContent.cs
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CreateNewDifficultyDialog.cs
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Restructure difficulty copy flow to adapt to latest changes
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2022-02-14 22:02:37 +01:00 |
Editor.cs
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Remove unused local variable
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2022-03-22 22:00:24 +01:00 |
EditorBeatmap.cs
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Fix CI reported warnings
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2022-01-12 22:39:00 +09:00 |
EditorBeatmapSkin.cs
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EditorChangeHandler.cs
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EditorClipboard.cs
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Extract class for clipboard contents for DI purposes
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2021-11-10 12:36:23 +01:00 |
EditorClock.cs
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EditorLoader.cs
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Restructure difficulty copy flow to adapt to latest changes
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2022-02-14 22:02:37 +01:00 |
EditorRoundedScreen.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
EditorRoundedScreenSettings.cs
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EditorRoundedScreenSettingsSection.cs
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Remove unused params from BDL methods
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2022-01-15 01:06:39 +01:00 |
EditorScreen.cs
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Add preview gameplay button to bottom editor bar
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2021-11-11 17:12:21 +01:00 |
EditorScreenMode.cs
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EditorScreenWithTimeline.cs
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EditorSkinProvidingContainer.cs
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EditorState.cs
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EditorTable.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
HitAnimationsMenuItem.cs
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IEditorChangeHandler.cs
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LegacyEditorBeatmapPatcher.cs
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PromptForSaveDialog.cs
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Change button types on editor exit dialog to match purpose
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2022-03-21 16:06:59 +09:00 |
TransactionalCommitComponent.cs
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WaveformOpacityMenuItem.cs
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