osu/osu.Game.Rulesets.Catch/Beatmaps
smoogipoo 54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
..
CatchBeatmap.cs Remove object counts from mania/taiko/catch 2018-05-07 15:51:08 +09:00
CatchBeatmapConverter.cs Instantiate a new path rather than setting properties on it 2018-11-12 13:50:19 +09:00
CatchBeatmapProcessor.cs Fix HitObjects being out of order because of nested objects 2018-09-13 17:15:46 +02:00