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Mods
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Add base ready-made abstract scene for osu! mod tests
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2020-06-03 23:24:00 +03:00 |
Resources
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Add initial support for spinner disc skinning
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2020-07-29 16:25:10 +09:00 |
osu.Game.Rulesets.Osu.Tests.csproj
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Bump NUnit3TestAdapter from 3.15.1 to 3.17.0
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2020-07-13 17:22:39 +00:00 |
OsuBeatmapConversionTest.cs
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OsuDifficultyCalculatorTest.cs
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OsuLegacyModConversionTest.cs
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OsuSkinnableTestScene.cs
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Move InputManager implementation to base skinnable test scene class
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2020-07-31 10:45:10 +09:00 |
StackingTest.cs
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TestSceneAccuracyHeatmap.cs
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Re-invert test
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2020-06-22 21:00:35 +09:00 |
TestSceneCursorTrail.cs
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Add texture wrapping support to skins
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2020-07-17 16:54:30 +09:00 |
TestSceneDrawableJudgement.cs
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Bring back custom fade-out delay if hit lighting is on
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2020-07-27 19:21:01 +02:00 |
TestSceneEditor.cs
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Use CreateRuleset() for editor test scenes as well
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2020-06-04 00:47:10 +03:00 |
TestSceneFollowPoints.cs
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Use stacked positions
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2020-03-04 09:46:53 +09:00 |
TestSceneGameplayCursor.cs
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Add testability against different background colours / with user input
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2020-07-10 14:47:26 +09:00 |
TestSceneHitCircle.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneHitCircleArea.cs
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Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
TestSceneHitCircleComboChange.cs
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TestSceneHitCircleHidden.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneHitCircleLongCombo.cs
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Remove PlayerTestScene constructor and use CreateRuleset method instead
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2020-04-17 11:17:51 +03:00 |
TestSceneHitCirclePlacementBlueprint.cs
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TestSceneHitCircleSelectionBlueprint.cs
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TestSceneLegacyBeatmapSkin.cs
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TestSceneMissHitWindowJudgements.cs
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Seal the ruleset creation methods and let abstract method take their place
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2020-04-23 13:27:12 +03:00 |
TestSceneOsuDistanceSnapGrid.cs
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Create SnapResult class to hold various snapping results
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2020-05-20 21:00:47 +09:00 |
TestSceneOsuFlashlight.cs
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Centralise TestPlayer implementations as much as possible
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2020-03-05 11:25:07 +09:00 |
TestSceneOsuPlayer.cs
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Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
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2020-06-03 22:00:02 +03:00 |
TestSceneOutOfOrderHits.cs
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Fix failing test by moving slider closer
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2020-07-23 19:14:18 +09:00 |
TestScenePathControlPointVisualiser.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneResumeOverlay.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneShaking.cs
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TestSceneSkinFallbacks.cs
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Add texture wrapping support to skins
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2020-07-17 16:54:30 +09:00 |
TestSceneSlider.cs
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Move InputManager implementation to base skinnable test scene class
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2020-07-31 10:45:10 +09:00 |
TestSceneSliderComboChange.cs
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TestSceneSliderHidden.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSliderInput.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSliderPlacementBlueprint.cs
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Make placements happen on mouse down
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2020-04-23 12:17:11 +09:00 |
TestSceneSliderSelectionBlueprint.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSliderSnaking.cs
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Apply new resharper formatting fixes
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2020-06-09 23:38:54 +09:00 |
TestSceneSpinner.cs
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Fix unnecessary + character
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2020-08-06 12:34:42 +09:00 |
TestSceneSpinnerHidden.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSpinnerPlacementBlueprint.cs
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TestSceneSpinnerRotation.cs
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Switch unnecessary wait steps to asserts
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2020-08-02 14:54:41 +02:00 |
TestSceneSpinnerSelectionBlueprint.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSpinnerSpunOut.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |