osu/osu.Game.Rulesets.Osu.Tests
2020-08-06 12:34:42 +09:00
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Mods Add base ready-made abstract scene for osu! mod tests 2020-06-03 23:24:00 +03:00
Resources Add initial support for spinner disc skinning 2020-07-29 16:25:10 +09:00
osu.Game.Rulesets.Osu.Tests.csproj Bump NUnit3TestAdapter from 3.15.1 to 3.17.0 2020-07-13 17:22:39 +00:00
OsuBeatmapConversionTest.cs
OsuDifficultyCalculatorTest.cs
OsuLegacyModConversionTest.cs
OsuSkinnableTestScene.cs Move InputManager implementation to base skinnable test scene class 2020-07-31 10:45:10 +09:00
StackingTest.cs
TestSceneAccuracyHeatmap.cs Re-invert test 2020-06-22 21:00:35 +09:00
TestSceneCursorTrail.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
TestSceneDrawableJudgement.cs Bring back custom fade-out delay if hit lighting is on 2020-07-27 19:21:01 +02:00
TestSceneEditor.cs Use CreateRuleset() for editor test scenes as well 2020-06-04 00:47:10 +03:00
TestSceneFollowPoints.cs Use stacked positions 2020-03-04 09:46:53 +09:00
TestSceneGameplayCursor.cs Add testability against different background colours / with user input 2020-07-10 14:47:26 +09:00
TestSceneHitCircle.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneHitCircleArea.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneHitCircleComboChange.cs
TestSceneHitCircleHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneHitCircleLongCombo.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneHitCirclePlacementBlueprint.cs
TestSceneHitCircleSelectionBlueprint.cs
TestSceneLegacyBeatmapSkin.cs
TestSceneMissHitWindowJudgements.cs Seal the ruleset creation methods and let abstract method take their place 2020-04-23 13:27:12 +03:00
TestSceneOsuDistanceSnapGrid.cs Create SnapResult class to hold various snapping results 2020-05-20 21:00:47 +09:00
TestSceneOsuFlashlight.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestSceneOsuPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneOutOfOrderHits.cs Fix failing test by moving slider closer 2020-07-23 19:14:18 +09:00
TestScenePathControlPointVisualiser.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneResumeOverlay.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneShaking.cs
TestSceneSkinFallbacks.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
TestSceneSlider.cs Move InputManager implementation to base skinnable test scene class 2020-07-31 10:45:10 +09:00
TestSceneSliderComboChange.cs
TestSceneSliderHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSliderInput.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSliderPlacementBlueprint.cs Make placements happen on mouse down 2020-04-23 12:17:11 +09:00
TestSceneSliderSelectionBlueprint.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSliderSnaking.cs Apply new resharper formatting fixes 2020-06-09 23:38:54 +09:00
TestSceneSpinner.cs Fix unnecessary + character 2020-08-06 12:34:42 +09:00
TestSceneSpinnerHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSpinnerPlacementBlueprint.cs
TestSceneSpinnerRotation.cs Switch unnecessary wait steps to asserts 2020-08-02 14:54:41 +02:00
TestSceneSpinnerSelectionBlueprint.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSpinnerSpunOut.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00